Catacomb Kids is a roguelike platformer that emphasizes quick reactions and tactical engagement.
Wield powerful weapons and magic to burn, freeze and poison foes with.
Be creative with the environment to overcome traps and beasts both deadly and unrelenting.
So this past month I added a couple new transitional stages, made some changes to magic, improved certain boons, and implemented end-of-run Reputations. Unfortunately we weren’t able to get online leaderboards done, but I’m hoping the reputations will help tide folks over in the meantime.